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22 May 2024

8 minutes read

How To Write Game Design Personal Statement Example

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Dirghayu Kaushik

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Key Takeaways

  • Show how video games have captured your imagination and fueled your career aspirations in game design.
  • Detail your portfolio, including projects like simple games and digital modelling, to demonstrate your expertise.
  • Mention your involvement in gaming forums and events to showcase your connection with the gaming community.
  • Clearly state your career aspirations and how you plan to contribute to the gaming industry.
  • Use personal anecdotes and specific examples to make your personal statement unique and memorable.

Writing a personal statement for game design can be tricky, yet it presents a great opportunity to express your love for games and unique industry insights. This guide provides a personal statement example to help aspiring designers communicate their stories and goals.

In the presence of gaming giants in the field, a strong personal statement can secure a key position and power within a games company. By showcasing your passion and vision, you can take out a significant role in the industry.

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  • What are game design personal statements?

game design personal statement 1

Game design personal statements are written narratives typically required as part of an application process for academic programs or job positions within the game design industry. These statements provide applicants with the opportunity to articulate their passion for game design, share their unique insights and perspectives on the industry, and demonstrate their relevant skills and experiences.

The purpose of a game design personal statement is to give admissions committees or potential employers a deeper understanding of the applicant’s motivations, qualifications, and aspirations in the field of game design.

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  • Key components of personal statement example

Writing the statement can seem a hard job but if you follow the right approach of writing it, your personal statement will outperform in the crowd of mediocre personal statements. Key components of a personal statement for game design typically include the following elements:

Introduction

This section should grab the reader’s attention and introduce your passion for game design. It might include a personal anecdote or a statement about how games have influenced your life and career aspirations.

Educational Goals

Explain how you are convinced that studying game design at university is the perfect step for your career. Mention your college work and how it has prepared you for further education in this field. Use numbers to showcase how much you have scored in your academic performances.

Relevant Skills and Experiences

Highlight your portfolio and latest design work, which may include simple games for smaller platforms, drawing with computer software, and digital modelling and animation. Discuss any class projects – the type of games you have worked on, such as a painted mural that appeared on national TV, which gave you a unique sense of accomplishment.

Industry Awareness and Participation

Discuss your awareness of the growth of gaming in recent years, influenced by gaming giants from Nintendo to Naughty Dog. Mention your participation in the biggest gaming forums on the net, such as IGN and Gamespot, and attend exclusive gaming events. This shows your active involvement in the gaming community.

Professional Aspirations

Share your career aspirations within the games industry. Whether you aim to create games for independents and mobile applications or contribute to large-scale projects, emphasize your desire to bring your passion for games to others. Discuss your goal to earn your place alongside industry giants and contribute to the creation of worlds and characters that captivate players.

Unique Contributions and Vision

Reflect on your experiences outside of college, such as work placements at events, and how they have shaped your understanding of the lives of developers and the gaming industry. Highlight your skills in visual innovation in gaming, including pixel art, and your ability to combine your talent in arts and multimedia to bring your creations to life.

Conclusion and Future Outlook

Summarize your commitment to following your passion for making games and your vision for the future. Express your excitement about the training in the UK and how you aim to contribute to the industry’s key position and power.

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  • 2 game design related personal statement examples

game design personal statement

Before actually writing your own statement, it is advisable to look for some examples available in the market first. Here are 2 examples to give you a better idea – you can also use these templates and customize them according to your needs:

Game design personal statement template for job application

Video games have captured my imagination since childhood, igniting a passion for game design and development that has only grown stronger over the years. My journey began with the thrill of playing classic titles like Zelda and Super Mario, and I quickly became fascinated by the creation of worlds and characters that these games offered.

I am convinced that studying games design at university is the perfect step to further my career in this exciting field. My college work has laid a solid foundation, and I am eager to build upon it with advanced training in the UK. The opportunity to learn from industry leaders and immerse myself in the latest techniques and technologies will be invaluable.

My portfolio and latest design work showcase a diverse range of skills, from creating simple games for smaller platforms to mastering drawing with computer software. One of my proudest achievements is a class project of a painted mural that appeared on national TV, which gave me a unique sense of accomplishment and motivated others. Additionally, my experience in digital modelling and animation has allowed me to combine my talent in arts and multimedia, bringing my creations to life.

I have become increasingly aware of the growth of gaming in recent years, inspired by gaming giants from Nintendo to Naughty Dog. My involvement in the biggest gaming forums on the net, such as IGN and Gamespot, has kept me connected with the community and up-to-date with industry trends. Attending exclusive gaming events and undertaking work placements at Anipop and Iberanime have provided me with valuable insights into the lives of the developers of my favourite franchises.

My ultimate goal is to earn my place alongside these giants in the gaming industry. I aspire to contribute to the creation of thrilling character-driven stories and innovative game designs, including independent and mobile applications. I believe that my passion for games and my commitment to excellence will enable me to secure a key position in the industry.

Outside of college, I have always considered myself a citizen of the world, part of an international community online. My desire to bring my creations to life and share them with others has driven me to continuously improve my skills. Acting as a designer on various projects has given me a deep appreciation for the art of choosing colours and lettering, which is crucial in creating visually stunning games.

In conclusion, I am determined to follow my passion for making games and contribute to the industry’s key position and power. The training in the UK will equip me with the knowledge and skills needed to excel in this field. I am excited about the future and eager to earn my place alongside the giants of the gaming industry, creating games that captivate and inspire players worldwide.

Game design personal statement template for college admission

From the moment I attended my first school LAN party, video games have captured my imagination and sparked my passion for game design and development. The idea of creating my own games, filled with unique characters and immersive worlds, has always been my dream. This passion has driven me to pursue a career where I can bring my creative visions to life through a dedicated college program.

I am convinced that studying games design at university is the perfect step to achieve my career goals. My high school work, particularly in computing and IT topics, has laid a strong foundation, and I am eager to expand my knowledge through advanced training in the UK. I believe this education will prepare me for a successful career in the most exciting industry of our time. Studying game design at university will allow me to refine my skills and gain deeper insights into the field.

My portfolio and latest design work showcase my skills in creating games for smaller platforms, drawing with computer software, and digital modelling and animation. One of my most rewarding experiences was participating in a class project where we created a painted mural. This mural, which appeared on national TV, involved choosing colours and lettering, and it gave me a unique sense of accomplishment. Additionally, I have explored visual innovation in gaming through pixel art and other techniques, constantly pushing the boundaries of my creativity.

Over the years, I have become increasingly aware of the growth of gaming, from the dominance of gaming giants like Nintendo to the rise of indie developers. As a member of the biggest gaming forums on the net, such as IGN and Gamespot, I have stayed connected with industry trends and participated in discussions about the latest developments. My work placements at exclusive gaming events have provided me with insights into the lives of the developers of my favourite franchises, deepening my understanding of the industry.

My ultimate goal is to earn my place alongside the giants of the gaming industry. I aspire to create innovative games, including independent and mobile applications, and contribute to the creation of thrilling character-driven stories. My passion for games and dedication to excellence will help me secure a key position where I can make a significant impact. I am particularly excited about the opportunity to bring my creations to life and share them with a global audience.

Outside of school, I have always considered myself a citizen of the world, part of an international community online. My desire to bring my creations to life has driven me to continuously improve my skills and explore new ideas. Acting as a designer on various projects has taught me the importance of storytelling, graphics, and rendering in creating captivating games. My involvement in the gaming community and participation in school LAN parties have also provided me with a unique perspective on the industry.

In conclusion, I am determined to follow my passion for making games and contribute to the industry’s growth. The training at the university will equip me with the skills needed to excel in this field. I am excited about the future and eager to earn my place alongside the giants of the gaming industry, creating games that captivate and inspire players worldwide.

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At last, a personal statement is your chance to express your passion for games, show your amazing skills, and outline your career aspirations. By following the structure and examples provided, you can write a good personal statement that stands out in the competitive field of game design. Our advice? Write the statement to reflect your individuality and specific experiences. Mentioning concrete examples of your work, like a project that received recognition or a unique skill you’ve developed, can significantly boost your statement’s impact. Remember, authenticity and a clear vision for your future in game design are key to making a lasting impression

Find Your Path to College Success: Make your college application stand out. Speak to an expert today and learn how our personalized guidance can help you succeed.

How long should my personal statement be?

Personal statement length varies by program, but most are between 250-500 words or 1-2 pages . Be sure to check the specific requirements for the programs you are applying to.

Should I include images or examples of my work?

Most programs will have a separate portfolio submission for examples of your design work. In the personal statement itself, it’s best to focus on describing your experiences and ideas rather than including images . Save the visual examples for your portfolio.

How can I make my statement stand out?

Use clear, engaging language to convey your passion and ideas . Avoid clichés and generic statements. Instead, provide specific examples and anecdotes that showcase your unique perspective and experiences .

Should I discuss my non-game design interests and activities?

Discussing relevant hobbies, interests, and extracurricular activities can help provide a more well-rounded picture of who you are . However, be sure to keep the focus on how these experiences have shaped your interest and skills in game design.

How important is the personal statement compared to other application materials?

The personal statement is a key part of your application, but it is usually considered alongside other materials like your portfolio, transcripts, and letters of recommendation . The weight given to each component varies by program, so be sure to put effort into all aspects of your application.

How can I make my personal statement stand out?

Highlight what makes you different from other applicants. Share specific anecdotes and examples that showcase your creativity, problem-solving skills, and passion for game design . Avoid generic statements that could apply to anyone.

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Table of Contents

  • • What are game design personal statements?
  • • Key components of personal statement example
  • • 2 game design related personal statement examples
  • • Conclusion

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Games Design and Development BSc (Hons) Personal Statement

Personal statement for games design and development BSc (Hons) Degree application - page 1

  • Reading time: 4 minutes
  • Price: Free download
  • Published: 10th July 2023
  • Word count: 999 words
  • File format: Text

Ever since I was young, I have been captivated by the world of gaming. From the pixelated adventures on my first console to the immersive virtual reality experiences of today, games have always been a source of fascination and inspiration for me. It is this passion that has led me to choose the Games Design and Development Degree, as I am eager to turn my love for gaming into a career where I can create innovative and captivating experiences for players around the world.

What excites me the most about this subject is the opportunity to blend creativity with technology. I am amazed by the intricate designs, captivating storylines, and immersive gameplay that go into creating a successful game. I want to be a part of the process that brings these virtual worlds to life, where I can contribute my unique ideas and skills to develop games that will resonate with players and leave a lasting impact.

My previous studies have primarily been focused on technology , and I believe that my general background has given me a good grounding for this course. Throughout courses on Code Academy and similar platforms, I have gained a strong technical foundation in programming languages such as C#, C++, and Python. These languages have allowed me to create functional prototypes and experiment with various game mechanics, showcasing my ability to translate ideas into tangible software solutions. Moreover, I have developed expertise in scripting and design capabilities using software such as Blueprint Visual Scripting within Unreal Engine 4 (UE4). Through UE4’s intuitive visual scripting system, I have successfully created interactive gameplay mechanics, implemented AI behaviors, and designed immersive environments. My proficiency in these technical areas ensures that I can effectively contribute to the development process and adapt to evolving technologies in the gaming industry.

In terms of work experience, I have actively sought opportunities to apply my technical skills in real-world settings. Last summer, I secured an internship at a local game development studio, where I worked closely with a team of talented game designers and developers. During this internship, I was involved in various stages of game development, from brainstorming ideas and creating concept art to testing gameplay mechanics and providing feedback. This hands-on experience not only enhanced my technical skills but also exposed me to the collaborative nature of the industry. It was inspiring to witness how each team member contributed their unique expertise and ideas to create a cohesive and captivating game. This internship solidified my passion for game design and further fueled my determination to pursue a career in the field.

Beyond my academic and professional experiences, I have had numerous life experiences that have shaped me as an individual and influenced my desire to study this subject. Growing up, I was constantly intrigued by puzzles and problem-solving games. I would spend hours exploring the intricate mazes and challenges, developing critical thinking and analytical skills along the way. These experiences have not only nurtured my love for gaming but also honed my ability to think strategically and creatively—a crucial skill set for a successful game designer.

One of my proudest achievements was creating a game prototype as part of a student competition. Working alongside a team of like-minded individuals, we designed a unique puzzle game that required players to think outside the box. We collaborated closely, combining our diverse skills and perspectives to bring our vision to life. The feeling of seeing our creation in action, receiving positive feedback from players, and even winning the competition was incredibly rewarding. This achievement further solidified my conviction to pursue a career in game design, as it demonstrated my ability to collaborate effectively in a team and turn ideas into tangible and enjoyable experiences.

Apart from my achievements, I possess several skills that make me well-suited for this degree. Firstly, I have a strong eye for detail, which is essential in creating visually stunning games that immerse players in captivating worlds. Whether it is designing intricate environments or crafting intricate character models, I am meticulous in ensuring that every element contributes to the overall experience. Furthermore, my technical background has equipped me with excellent problem-solving abilities, allowing me to tackle complex challenges that arise during game development. Finally, I am an effective communicator and collaborator, as demonstrated by my experiences in team projects and my internship. I understand the importance of clear communication and open-mindedness in a collaborative environment, and I am eager to contribute my skills to a diverse team of developers.

Looking ahead, my plans and ambitions for my future career in the games industry are twofold. Firstly, I aspire to work in a renowned game development studio, where I can learn from industry professionals and contribute to the creation of groundbreaking games. I am excited to be part of a team that pushes the boundaries of innovation, artistry, and storytelling in gaming. Secondly, I have a long-term vision of establishing my own game development studio, where I can bring my unique ideas and visions to life. I am eager to create games that not only entertain but also provoke thought, evoke emotions, and challenge conventions. I want to leave a lasting impact on players and contribute to the evolution of the gaming industry.

In conclusion, my choice to pursue the Games Design and Development Degree at [University] is driven by my lifelong passion for gaming, my diverse technical background, my work experience, and my personal achievements. I am excited about the opportunity to blend creativity with technology , to create immersive and innovative gaming experiences. With my proficiency in programming languages and software technologies such as C#, C++, and Python, as well as my scripting and design capabilities using Blueprint Visual Scripting within Unreal Engine 4 (UE4), I am confident that I am well-suited for this program. My plans and ambitions for the future include working in a renowned game development studio and eventually establishing my own. I am committed to pushing the boundaries of gaming and contributing to the industry’s evolution.

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10 Game Artist CV Examples [+ Template]

Game Artists are the creative wizards behind the captivating visuals and immersive worlds that define our favorite video games. Much like a Game Artist's work, a compelling CV should paint a vivid picture of your skills, experiences, and unique creative flair. In our Game Artist CV examples, we'll guide you on how to craft a CV that showcases your artistic prowess and your ability to create engaging game environments and characters.

game artist cv

CV Examples

Cv guidance.

  • Essential Sections

Optional Sections

  • Getting the CV Structure Right
  • Formatting Your CV
  • Personal Statements for Game Artist
  • CV Experience
  • CV Skills & Proficiencies
  • How to Tailor Your CV to a Job
  • FAQs about CVs
  • Related CVs

CV Writing for Game Artists

  • Highlight Your Specialization and Skills : Specify your area of expertise, such as 3D modeling, character design, or animation. Detail your proficiency with software like Unity, Unreal Engine, or Blender early in your CV.
  • Showcase Your Portfolio : Include a link to your online portfolio showcasing your best work. Use project descriptions to highlight your creative process, technical skills, and the impact of your work on the final product.
  • Customize Your CV to the Job Description : Align your CV with the specific requirements of the job. If the role emphasizes character design, highlight relevant projects and skills in this area.
  • Detail Your Project Contributions : Describe your role in past projects, emphasizing your ability to collaborate with a team, meet deadlines, and contribute to the game's visual and interactive experience.
  • Emphasize Soft Skills and Passion for Gaming : Mention your ability to work in a team, problem-solving skills, and passion for gaming. These qualities can set you apart from other candidates.

The Smarter, Faster Way to Write Your CV

game art personal statement sample

Game Artist CV Example

  • Directed the artistic development of a AAA game, resulting in a 30% increase in pre-order sales due to the game's unique and engaging visual style.
  • Managed a team of 10 artists, fostering a collaborative environment that led to a 20% increase in productivity and a 15% decrease in project completion time.
  • Implemented a new digital art software, reducing design time by 25% and enhancing the quality and consistency of game art assets.
  • Played a key role in the conceptualization and creation of game characters and environments, contributing to a 50% increase in game downloads within the first month of release.
  • Collaborated with game designers and programmers to ensure seamless integration of art assets, reducing technical issues by 30%.
  • Developed a comprehensive art style guide, improving team alignment and consistency in game art by 40%.
  • Designed and created a variety of 2D and 3D game assets, contributing to the successful launch of a mobile game that garnered over 1 million downloads in its first year.
  • Assisted in the creation of game storyboards, enhancing the narrative coherence and player engagement, resulting in a 20% increase in game retention rate.
  • Participated in regular design reviews, providing constructive feedback that improved the overall quality of game art by 15%.
  • Artistic direction and conceptualization
  • Team management and collaboration
  • Software implementation and digital art creation
  • Character and environment design
  • Integration of art assets
  • Development of art style guides
  • 2D and 3D game asset creation
  • Storyboard creation and narrative enhancement
  • Design review and constructive feedback
  • Improvement of game art quality and consistency

2D Game Artist CV Example

  • Directed the visual development of a top-selling mobile game, leading to a 30% increase in downloads and a 20% increase in in-app purchases.
  • Implemented a new design workflow that improved the game asset production time by 40%, enhancing the efficiency and quality of game development.
  • Collaborated with the development team to create immersive and engaging game environments, contributing to a 15% increase in user retention rate.
  • Managed a team of 5 artists, achieving a record-low project completion time by streamlining creative processes and adopting cutting-edge design software.
  • Designed and developed over 200 unique game assets, resulting in a visually diverse and engaging game environment that received positive reviews from players.
  • Implemented a comprehensive quality assurance program that identified significant design inconsistencies, safeguarding the game against potential negative user feedback.
  • Created detailed 2D game assets for a variety of projects, contributing to the successful launch of 3 major titles.
  • Enhanced the game asset creation process, reducing errors by 20% and improving overall game aesthetics and performance.
  • Collaborated with the programming team to develop a custom game engine, providing real-time rendering capabilities that supported advanced game design.
  • Expertise in 2D game asset creation
  • Proficiency in advanced game design software
  • Experience in leading and managing a team of artists
  • Ability to streamline creative processes for efficiency
  • Strong visual development and design skills
  • Experience in implementing quality assurance programs
  • Ability to collaborate effectively with development and programming teams
  • Experience in creating immersive and engaging game environments
  • Proficiency in developing custom game engines
  • Ability to improve game asset production time and quality

3D Game Artist CV Example

  • Directed a team of 3D artists in the creation of high-quality game assets for a AAA game title, resulting in a 30% increase in game sales compared to previous releases.
  • Implemented a new pipeline for 3D asset creation, reducing production time by 25% and significantly improving the efficiency of the art department.
  • Collaborated with game designers and programmers to ensure the seamless integration of 3D assets into the game engine, enhancing the overall player experience and receiving positive reviews from industry critics.
  • Developed and maintained the artistic style guide, ensuring consistency in the visual aesthetics across all game assets and contributing to the game's nomination for 'Best Art Direction' at a prestigious industry award event.
  • Managed the outsourcing of 3D assets to external studios, ensuring quality control and timely delivery, which resulted in a 20% increase in overall productivity.
  • Conducted regular performance reviews and provided constructive feedback to junior artists, leading to a 15% improvement in their technical skills and artistic abilities.
  • Created a wide range of 3D assets including characters, environments, and props for a popular mobile game, contributing to over 1 million downloads within the first month of release.
  • Worked closely with the animation team to ensure the successful rigging and animation of 3D characters, enhancing the game's visual storytelling and player engagement.
  • Utilized advanced texturing techniques to create realistic and stylized textures for 3D models, improving the visual quality of game assets and receiving positive feedback from players and reviewers.
  • Expertise in 3D asset creation
  • Proficiency in advanced texturing techniques
  • Experience in directing and managing a team of artists
  • Ability to collaborate effectively with game designers and programmers
  • Experience in pipeline implementation for 3D asset creation
  • Knowledge of quality control for outsourced 3D assets
  • Proficiency in creating and maintaining artistic style guides
  • Experience in conducting performance reviews and providing constructive feedback
  • Ability to create a wide range of 3D assets including characters, environments, and props
  • Experience in rigging and animation of 3D characters

Creative Game Artist CV Example

  • Directed the artistic vision and execution for a top-selling game, resulting in a 30% increase in sales and a 25% increase in user engagement.
  • Managed a team of 10 artists, fostering a collaborative environment that led to the successful completion of projects 15% ahead of schedule.
  • Implemented innovative 3D modeling techniques, enhancing the visual appeal of the game and contributing to a 20% increase in positive user reviews.
  • Played a key role in the conceptualization and design of a popular mobile game, which garnered over 1 million downloads within the first month of release.
  • Collaborated with the development team to integrate art assets, improving the game's performance by 30% and enhancing the overall user experience.
  • Introduced a new character design process that increased efficiency by 20%, allowing for the creation of a wider variety of unique and engaging characters.
  • Contributed to the design and development of a game that was nominated for "Best Art Direction" at a prestigious industry awards event.
  • Developed a comprehensive style guide that standardized the game's visual elements, resulting in a more cohesive aesthetic and a 15% improvement in production time.
  • Worked closely with the narrative team to create immersive environments that enhanced the storytelling aspect of the game, leading to a 10% increase in player retention.
  • Artistic vision and direction
  • 3D modeling techniques
  • Game conceptualization and design
  • Character design process
  • Style guide development
  • Creation of immersive environments
  • Efficiency and time management
  • Enhancing user engagement and experience

Game Artist Animator CV Example

  • Directed the creation of game art and animation for a top-selling game, leading to a 30% increase in game downloads and a 20% increase in in-game purchases.
  • Implemented a new animation software that improved the animation production time by 40%, enhancing the quality and realism of game characters and environments.
  • Collaborated with game designers and developers to ensure the seamless integration of art and animation, resulting in a 15% improvement in overall game performance and player experience.
  • Managed a team of 5 game artists and animators, achieving a record-low project completion time by streamlining production processes and adopting cutting-edge animation tools.
  • Conceptualized and executed unique character designs that became fan favorites, leading to a 25% increase in game merchandise sales.
  • Developed a comprehensive quality assurance program that identified significant design and animation flaws, safeguarding the company against potential negative reviews and loss of player base.
  • Created detailed 3D models and animations for a popular game, contributing to a 10% increase in game ratings and a 15% increase in game downloads.
  • Enhanced the game art production system, reducing errors by 20% and improving stakeholder confidence in game aesthetics.
  • Collaborated with the IT department to develop a custom game art and animation dashboard, providing real-time production metrics that supported strategic decision-making.
  • Expertise in game art and animation
  • Proficiency in animation software
  • Ability to collaborate with game designers and developers
  • Team management and leadership
  • Conceptualization and execution of unique character designs
  • Quality assurance in game design and animation
  • Creation of detailed 3D models and animations
  • Ability to enhance game art production systems
  • Collaboration with IT for custom game art and animation dashboard
  • Strategic decision-making based on real-time production metrics

Game Environment Artist CV Example

  • Directed the creation of immersive game environments, leading to a 30% increase in user engagement and a 20% increase in average playtime.
  • Implemented innovative 3D modeling techniques, improving the visual quality of game environments by 40% and receiving positive feedback from 85% of users in post-launch surveys.
  • Collaborated with a cross-functional team of designers, developers, and animators to deliver 5 successful game titles on time and within budget.
  • Managed the design and development of 3D assets for game environments, contributing to a 15% increase in overall game performance.
  • Introduced a new texture mapping process that improved the realism of game environments, leading to a 25% increase in positive user reviews.
  • Played a key role in the successful launch of a AAA game title, which generated $2M in revenue within the first month of release.
  • Assisted in the creation of detailed 3D models and textures for game environments, contributing to the successful launch of 2 indie game titles.
  • Collaborated with the design team to implement creative solutions for complex environmental challenges, improving game immersion and player experience.
  • Developed a comprehensive library of reusable 3D assets, reducing production time by 20% for subsequent projects.
  • Expertise in 3D modeling and texturing
  • Proficiency in creating immersive game environments
  • Experience with texture mapping processes
  • Ability to collaborate with cross-functional teams
  • Experience in managing design and development of 3D assets
  • Strong understanding of environmental challenges in game design
  • Ability to implement innovative modeling techniques
  • Experience in directing the creation of game environments
  • Proficiency in developing reusable 3D assets
  • Experience in contributing to successful game launches

Video Game Artist CV Example

  • Directed the art team in the creation of a top-selling video game, resulting in a 30% increase in company revenue and a 25% increase in player base.
  • Implemented a new 3D modeling technique that improved the visual quality of game characters by 40%, enhancing player engagement and game reviews.
  • Collaborated with the game design team to create immersive game environments, leading to the game being nominated for 'Best Art Direction' at a prestigious industry award event.
  • Managed the creation of game assets for a popular mobile game, which led to a 20% increase in downloads and a 15% increase in in-app purchases.
  • Introduced a streamlined art production pipeline, reducing the time taken to create game assets by 30% without compromising on quality.
  • Worked closely with the programming team to optimize game art for performance, resulting in a 50% reduction in game load times and a significant improvement in player experience.
  • Designed and implemented a unique art style for a new game title, which was praised for its originality and contributed to a 10% increase in pre-orders.
  • Created detailed concept art for game characters and environments, which were used in marketing campaigns and resulted in a 15% increase in brand recognition.
  • Assisted in the development of a proprietary game engine, focusing on the integration of art assets and improving the overall visual aesthetic of the game.
  • Art Direction
  • 3D Modeling
  • Game Environment Design
  • Asset Creation
  • Art Production Pipeline Management
  • Game Art Optimization
  • Unique Art Style Development
  • Concept Art Creation
  • Game Engine Development
  • Team Leadership

Video Game Character Artist CV Example

  • Directed a team of 6 artists in the creation of character designs for a AAA game, resulting in a 30% increase in game sales and a nomination for "Best Art Direction" at the Game Awards.
  • Implemented a new digital sculpting technique that improved the character creation process by 40%, enhancing the realism and detail of the game characters.
  • Collaborated with the narrative team to ensure character designs were aligned with the game's story and themes, leading to positive reviews for the game's immersive storytelling.
  • Managed the creation of over 50 unique character models for a popular MMORPG, contributing to a 20% increase in active players and a 15% increase in in-game purchases.
  • Introduced a new character rigging process that reduced animation errors by 25%, improving the overall gameplay experience and player satisfaction.
  • Worked closely with the game design team to ensure character designs were functional and balanced, leading to a more engaging and fair gameplay experience.
  • Designed and modeled over 30 characters for an indie game, which was later nominated for "Best Debut Game" at the Independent Games Festival.
  • Developed a unique art style for the game that was praised for its originality and creativity, leading to a 10% increase in game sales.
  • Collaborated with the programming team to optimize character models for performance, resulting in a smoother gameplay experience and positive player feedback.
  • Exceptional team leadership and management
  • Advanced character design and modeling
  • Proficiency in digital sculpting techniques
  • Strong collaboration with narrative and programming teams
  • Experience in character rigging and animation
  • Ability to optimize character models for performance
  • Expertise in creating unique and original art styles
  • Experience in improving gameplay through design
  • Proficiency in increasing game sales through art direction
  • Ability to align character designs with game themes and story

Video Game Designer CV Example

  • Directed a team of 10 game designers, resulting in the successful launch of 3 AAA games that generated over $50 million in revenue within the first year of release.
  • Implemented innovative design strategies that increased user engagement by 30%, leading to a significant boost in in-game purchases and overall player retention.
  • Collaborated with cross-functional teams to streamline the game development process, reducing the production timeline by 20% without compromising game quality.
  • Designed and developed a mobile game that achieved over 1 million downloads within the first month of release, exceeding company targets by 25%.
  • Introduced a new character design system that improved player customization options, leading to a 15% increase in daily active users and positive player feedback.
  • Played a key role in the development of a proprietary game engine, which reduced dependency on third-party software and saved the company over $200,000 annually.
  • Contributed to the design of a popular online multiplayer game, which attracted over 500,000 active players within the first six months of release.
  • Implemented a player feedback system that led to significant improvements in game mechanics and user interface, resulting in a 20% increase in player satisfaction ratings.
  • Developed a comprehensive tutorial system that improved new player retention by 30%, leading to a steady growth in the game's player base.
  • Team Leadership and Management
  • Game Design and Development
  • Innovative Design Strategy Implementation
  • Cross-Functional Collaboration
  • Mobile Game Development
  • Character Design System Development
  • Proprietary Game Engine Development
  • Player Feedback System Implementation
  • User Interface Design
  • Tutorial System Development

Video Game Technical Artist CV Example

  • Directed the creation and implementation of advanced shaders, resulting in a 30% increase in visual fidelity and overall game immersion.
  • Implemented a new pipeline for asset creation, reducing production time by 40% and significantly improving the efficiency of the art team.
  • Collaborated with the programming team to develop custom tools and scripts, enhancing the functionality of the game engine and leading to a 20% increase in performance optimization.
  • Managed a team of junior technical artists, providing mentorship and guidance that resulted in a 25% increase in team productivity and quality of work.
  • Developed and implemented a comprehensive training program for new hires, reducing the onboarding time by 50% and ensuring a smooth transition into the team.
  • Played a key role in the successful launch of a AAA game title, contributing to the game receiving multiple industry awards for its technical and artistic excellence.
  • Created high-quality 3D models and textures for a variety of game assets, contributing to the visual appeal and success of the game.
  • Worked closely with the design team to ensure the technical feasibility of designs, resulting in a seamless integration of art assets into the game engine.
  • Assisted in the troubleshooting and resolution of technical issues, improving the stability of the game and enhancing the overall player experience.
  • Advanced Shader Creation and Implementation
  • Asset Creation Pipeline Development
  • Custom Tools and Scripts Development
  • Game Engine Performance Optimization
  • Team Management and Mentorship
  • Training Program Development and Implementation
  • 3D Modeling and Texturing
  • Technical Feasibility Assessment
  • Troubleshooting and Technical Issue Resolution
  • Collaboration with Design and Programming Teams

CV Structure & Format for Game Artists

Essential cv sections for game artists, getting your cv structure right.

  • Logical Flow : Begin with a compelling personal statement, then proceed to your portfolio and professional experience, ensuring a logical progression through the sections of your CV.
  • Highlight Key Achievements Early : Make significant accomplishments stand out by placing them prominently within each section, especially in your career experience.
  • Use Reverse Chronological Order : List your roles starting with the most recent to immediately show employers your current level of responsibility and expertise.
  • Keep It Professional and Creative : Opt for a straightforward, professional layout and concise language that reflects the creativity game art demands.

Formatting Your Game Artist CV for Success

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Technical Expertise

  • 3D Modeling & Texturing : Proficiency in creating and texturing 3D models using software like Maya, 3ds Max, or Blender.
  • 2D Art & Animation : Expertise in creating 2D art assets and animations using tools such as Adobe Photoshop and Illustrator.
  • Game Engine Mastery : Skilled in using game engines like Unity or Unreal Engine to implement and test game art assets.
  • Technical Art Skills : Ability to create shaders, optimize assets for performance, and solve technical issues that arise during game development.

Interpersonal & Collaboration Skills

  • Team Collaboration : Ability to work effectively within a multidisciplinary team, understanding the roles and contributions of all members.
  • Communication Skills : Proficient in articulating ideas and feedback clearly to ensure alignment with the game's artistic vision.
  • Creative Problem-Solving : Innovative approach to resolving design challenges and enhancing the visual appeal of the game.
  • Adaptability : Flexibility in adapting to new project requirements, technologies, and changes in the game development process.

Crafting a Compelling Skills Section on Your CV

How to tailor your game artist cv to a specific job.

Tailoring your CV to the target job opportunity should be your single most important focus when creating a CV.

Tailor Your CV to a Job Description

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Highlight Your Most Relevant Game Art Experiences

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Proactive Creative – Guides for Visual Artists

Crafting Artistic Statements: 10 Powerful Examples & Guide

Artist statements examples

If you’ve been dreading writing your artist statement, you’re not alone. Although you love working on your artwork , coming up with an artist statement isn’t always easy.

But don’t fear! I’ll share some examples of famous artist statements here. Plus, I’ll walk you through how to write your own artist statement, what to include, and what to skip. 

So, let’s get started!

10 Excellent Artist Statement Examples

Here are ten great artist statement examples you can use for inspiration! Looking at good artist statements can help you decide what to include in your own. But don’t feel like you should copy a sample artist statement – remember to make it unique and personal! 

1. Wassily Kandinsky

“I let myself go. I thought little of the houses and trees, but applied color stripes and spots to the canvas… Within me sounded the memory of the early evening in Moscow – before my eyes were the strong, color-saturated scale of the Munich light and atmosphere, which thundered deeply in the shadows.”

Artist statement example Wassily Kandinsky

2. Gustav Klimt

“I have never painted a self-portrait. I am less interested in myself as a subject for a painting than I am in other people, above all women… There is nothing special about me. I am a painter who paints day after day from morning to night… Whoever wants to know something about me… ought to look carefully at my pictures.”

Artist statement example Gustav Klimt

3. Mark Rothko

“I’m not interested in relationships of color or form or anything else. I’m interested only in expressing basic human emotions – tragedy, ecstasy, doom, and so on – and the fact that lots of people break down and cry when confronted with my pictures shows that I communicate those basic human emotions… The people who weep before my pictures are having the same religion I had when I painted them.”

Artist statement example Mark Rothko

4. Edvard Munch

“I was walking along a path with two friends – the sun was setting – suddenly the sky turned blood red – I paused, feeling exhausted, and leaned on the fence – there were blood and tongues of fire above the blue-black fjord and the city – my friends walked on, and I stood there trembling with anxiety – and I sensed an infinite scream passing through nature.”

Artist statement example Edvard Munch

5. Pablo Picasso

“I have never made trials or experiments. Whenever I had something to say, I have said it in the manner in which it needed to be said… I can hardly understand the importance given to the word “research” in connection with the modern painting. In my opinion to search means nothing in painting. To find is the thing.”

Artist statement example Pablo Picasso

6. Jackson Pollock

“I want to express my feelings rather than illustrate them. It doesn’t matter how the paint is put on, as long as something is said. On the floor, I am more at ease. I feel nearer, more part of the painting, since this way I can walk around it, work from the four sides and literally be in the painting. When I’m painting, I’m not aware of what I’m doing. It’s only after a get-acquainted period that I see what I’ve been about. I’ve no fears about making changes for the painting has a life of its own.”

Artist statement example Jackson Pollock

7. Nancy McIntyre

“What do I want to say with my art? Celebrate the human, the marks people make on the world. Treasure the local, the small-scale, the eccentric, the ordinary: whatever is made out of caring. Respect what people have built for themselves. Find the beauty in some battered old porch or cluttered, human-scale storefront, while it still stands.”

Artist statement example Nancy McIntyre

8. Duane Keiser

“My subject matter tends to be those fragmentary passages that reside within the mundane – the in-between spaces of our lives that we see but often do not notice. For me, these paintings are about the pleasure of seeing; of being cognizant of the world around me, and pushing to find an alchemy between the paint, my subject, and the moment. I view each piece as being part of a single, ongoing work.”

Artist statement example Duane Keiser

9. Charlene Fuhrman-Schulz

“My subject matter is nature, whether it is a traditional landscape or a bird and flower painting. I use traditional materials, ink, and brush on rice paper, to capture movement and life — making the brush dance and the ink sing. Everything is captured in the spontaneous dance and movement of the brush as it meets the rice paper. There is no going back and correcting when painting with ink and rice paper.”

Artist statement example Charlene Fuhrman-Schulz

10. Georgia O’Keeffe 

“I have but one desire as a painter – that is to paint what I see, as I see it, in my own way, without regard for the desires or taste of the professional dealer or the professional collector. I attribute what little success I have to this fact. I wouldn’t turn out stuff for order, and I couldn’t. It would stifle any creative ability I possess.”

Artist statement example Georgia O’Keeffe

What is an Artist Statement?

Every artist needs to write an artist statement at some point. But, what is it exactly?

An artist statement gives insight into the artist’s process and creative decisions. It can also explain the themes, ideas, and vision of the artist. You can think of it as an initial introduction to yourself and your work to give a great first impression!

Artist statements officially date back to the 1990s . But while they haven’t been around a long time, artists have always tried to define and explain their work. 

These statements can vary in length from a few sentences to a page or more. Each statement will differ, but you want yours to be memorable and easy to understand.

Most importantly, it should help people to understand your work.

Artist statements are used for many reasons. You may use yours when applying for grants, submitting a portfolio, or for PR and press mentions.  It can also appear on your website. 

So, it’s an essential document you’ll need to create. It’s key to growing your following and building a successful career as an artist. 

Writing an artist statement can also help you to get clear on your overall vision and values. You might need to spend some time reflecting on what your art means to you.

And yes, it does mean you’ll have to put down the paintbrush briefly. But with these tips, you’ll know exactly how to write your artist statement. 

Once it’s written, you can use the same statement again and again. If your artwork evolves over time, you may want to update it slightly. But you’ll have already done the hard work researching, planning, and writing it.

How to Write an Artist Statement

Writing an artist statement sounds daunting, but it doesn’t have to be difficult. 

Here are my simple steps for crafting an engaging and effective artist statement! These tips will take you from a bland statement to an amazing artist’s mission statement.

Use simple language

Don’t overcomplicate your statement or use very academic language. That can put people off reading it. Your statement must be powerful and accessible to everyone.

Use active voice and 1st person perspective

I always recommend using the active voice as it comes across as more confident and powerful. Avoid wishy-washy phrases like:

  • I want to … in my work

Instead, switch it to active voice. Instantly, you’ll have a more interesting and captivating statement. 

Using 1st person perspective also ensures that your statement is clear and direct. 

Keep it short and sweet

You want to grab the reader’s attention and hold their interest. Avoid an artist statement that is several paragraphs (or pages!) long. A short artist statement is more powerful. So, it should be concise and to the point, without any filler. 

Condense what you want to say down into as little as possible without losing the meaning. Your artist statement should be short enough to quote! 

Ask yourself questions

Your statement allows you to provide a greater understanding of your creative choices. It can give a window into your thought process, so people can take more from your art.

But you need to ensure you include this information in your statement. Otherwise, you’re missing an opportunity. 

One effective method is to think about what people might want to know from you. What questions do you get asked in interviews?

Here are a few questions you could ask yourself:

  • What do you want to achieve with your art?
  • How do you create your artwork?
  • What type of artist am I?
  • How does the process, medium, or technique affect the work?
  • What does the reader need to know to understand your artwork?
  • What emotions do you want to invoke in the reader?
  • Who has influenced you in your artistic career, and particularly in this work?
  • Who or what are you addressing in this artwork?
  • What else do you want your audience to know?
  • How does this work relate to your other works?
  • What is your art philosophy?
  • How does your artwork fit into the history of art?

Don’t worry – you don’t have to answer all these questions in your statement. You can decide which ones make sense. Remember that short and sweet is better than long and dry – you want to get people interested in you!

Once you’ve identified what people want to know about you and your art, you can consider your responses. 

Do your research

A great way to get inspiration for your artist statement is by looking at other examples. You can read up on how the old masters or contemporary artists describe their work. 

Doing some research will help you understand how to structure your statement. It can also give you food for thought to delve deeper into the meanings of your artwork, too! 

If you’re still struggling, there are artist statement templates you can use to get you started. A template will help you build your statement’s structure so that you can concentrate on the details. 

Step away and come back later to edit

It’s easy to get caught up in the details and overthink something as important as an artist’s statement. This document is meaningful and may provoke lots of thoughts or emotions. 

If you find yourself writing and editing, again and again, take some time to step away. Any piece of writing benefits from a fresh eye. When you work on something for a long time, it’s easy to miss any minor details or mistakes.

I always recommend coming back another day to read through and make any final changes. 

The Wrap Up

Writing your artist statement doesn’t have to be a painstaking process. Now, you’ve had a look at some great artist statements. With these simple tips, you’re all set to craft your own statement now! 

Let me know if you have any questions in the comments below. Go ahead and share your artist statement once you’ve written it, too! 

Follow me on Pinterest for more tips, guides, and tutorials for creative professionals! 

game art personal statement sample

Outmane is the founder of Proactive Creative. He is an artist/designer.

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Personal statement advice: art and design

Applying to university.

  • Getting started
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  • Calculate your UCAS Tariff points
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  • Filling in your application
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  • How to write a personal statement that works for multiple courses
  • How To Write Your Undergraduate Personal Statement
  • Fraud and similarity
  • How to start a personal statement: The attention grabber
  • How to end your personal statement
  • Introducing the personal statement tool
  • Personal statement dos and don'ts
  • What to include in a personal statement
  • Using AI and ChatGPT to help you with your personal statement
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  • Carers, estranged students, refugees, asylum seekers, and those with limited leave to remain
  • Personal statement guides
  • References for mature students

What art and design tutors are looking for

The underlying message is that tutors want to know about you, your practice, your inspirations, and your aspirations, and for your personal statement to act as written accompaniment to your portfolio and performance at interview.

How to make your art and design statement stand out

Admissions tutors prefer to read personal statements that don't stick to a predictable formula – here are a few tactics to ensure yours packs a punch.

  • Focus on the course: Martin Conreen, design admissions tutor at Goldsmiths, University of London, urges applicants for design courses 'not to over mention art' but to stay focused on design. He also feels some applicants waste too much space on non-relevant factors like their sporting achievements.
  • Your influences: Martin adds he wants to hear who your influences are, why they inspire you, and 'how their work has resonance with your own, or with your own ideas'.
  • Examples of what inspires you: David Baldry, fine art course leader at University Campus Suffolk, echoes this: 'Tell us what inspires you. We want to know what contemporary art interests you, so talk about key artists or an exhibition that made an impression on you. We want to know how you respond to the world creatively, so talk about your experiences or projects you’ve developed independently. Also, edit it so it sounds punchy'.
  • Demonstrate your artistic ambitions: Alison Jones, fine art admissions tutor at Goldsmiths, is looking for 'interesting individuals who have a passion for art and a commitment to developing themselves as artists. Therefore, your personal statement should demonstrate an understanding of your own work, focusing on what is unique about your practice'.
  • Be original: starting your statement with a well-known quote – such as 'fashion is not something that exists in dresses only' – is inadvisable. 189 applicants quoted that exact Coco Chanel snippet last year, so it really won't make you stand out from the crowd.

It's all summed up nicely by Arts University Bournemouth whose advice is:

'Be focused on the field you're applying for (no scattergun approach), name artists or designers you admire, think contemporary, reflect on exhibitions or galleries or events you've visited, and don't think "I'll tell them at the interview" – put it in the statement!'

Find out more about studying art and design, including entry requirements, why you should study it, and possible careers it could lead on to.  

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Art and Design personal statement example for university

Design and Art Personal Statement Example

Use our design and art personal statement example as an inspiration to apply to course at the UK university.

Multimedia, graphics and design have become increasingly essential disciplines in our society. Their impact can be observed everywhere, from small businesses to large international corporations, and has even affected modern families and individuals. The current global economic turmoil has made being able to stand out from the crowd an absolute imperative. For companies to survive and prosper they need to employ modern communication techniques, such as social media and innovative forms of advertising, and embrace design that breaks the mould. More than ever, these fields have the potential to play a crucial part in helping to kick start economic growth. I intend to be at the forefront of these creative efforts.  

I am inspired by bold, cutting-edge designs. For example, I recently visited the Grand Canyon in Arizona, where I had the opportunity to experience the newly-built Skywalk. I was amazed how, through a combination of excellent design and great imagination, the creators of the Skywalk managed to create the effect of hovering over the top of the Canyon, as though in a helicopter.

Through design expertise, the impossible can become possible, and for this reason I am motivated to follow a career in design. I am also inspired by graphic designers such as Stefan Sagmeister. I admire the way in which his work continually breaks boundaries. I was astounded, for example, with his piece ‘Self Confidence Produces Fine Results’, made out of a wall of bananas. The ambitious scale of the work is breath-taking, and its impermanence due to it being made from fresh produce makes it all the more remarkable and daring.

I have been interested in design and technology from a very young age, and have fully immersed myself in all opportunities to be involved in these areas whilst at school. At GCSE I designed and made a garden bench made from Iroko, a sustainable wood. I chose this material because I am keen to incorporate the ideal of sustainability into my work. More recently I have been designing a kitchen island unit, again much with recycling and sustainability in mind. I have also been involved with design a wheelchair with the ability to climb curbs without electric or other assistance. This has proved to be a very challenging task, but it is something that I hope to persevere with in the future because it remains an ambition of mine to put design to use to make life easier for people with disabilities.

In my spare time and during the school holidays I have been studying graphics, which has complimented my design studies. I have also furthered my design skills under my own initiative through being involved in two different work placements. One of these placements was with a graphics and marketing company, where I learnt more about the growing importance of web-focused design, such as the increasing demand for smartphone apps. In my second placement I worked at a bespoke kitchen company. This experience allowed me to appreciate the different phases involved in a design project, from the planning and the development stage all the way to manufacture and finally fitting, all of which had to be carried out within a fixed budget. Both placements showed me how important it is to work closely with the customer to meet and even surpass their expectations.

As well as playing rugby, cricket and tennis for my school’s teams I also have a passion for squash, and I am the school squash captain. In addition, I have completed my Duke of Edinburgh Silver Award. My involvement in all these pursuits has helped improve my ability to work as part of a team. I am also a house prefect, and recently helped to produce and organise the Year Nine house drama competition, a responsibility which I enjoyed because it allowed me to work in a creative setting whilst holding a position of responsibility.

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Game Artist Cover Letter Examples & Writing Tips

Use these Game Artist cover letter examples and writing tips to help you write a powerful cover letter that will separate you from the competition.

game art personal statement sample

Table Of Contents

  • Game Artist Example 1
  • Game Artist Example 2
  • Game Artist Example 3
  • Cover Letter Writing Tips

Game artists are responsible for the design and creation of video game graphics. They work with a team of developers to create a visually appealing and engaging game.

To get a job as a game artist, you need to have a strong portfolio that showcases your skills and talent. In addition, you need to write a cover letter that explains why you’re the perfect candidate for the job.

Check out the examples and tips below to learn how to write a game artist cover letter that stands out.

Game Artist Cover Letter Example 1

I am excited to be applying for the Game Artist position at Topdown Games. I have a passion for video games and a strong background in art, which I believe makes me the perfect candidate for this role.

I have been working as a freelance artist for the past two years, and in that time I have created concept art, 3D models, and textures for a variety of video games. I have also worked as an art instructor, teaching students of all ages how to create their own video game art. My experience and passion for video games makes me excited to work on new projects and help contribute to the success of Topdown Games.

I am proficient in a variety of software, including Photoshop, 3D Studio Max, and Unity. I am also knowledgeable in game design principles and have a strong understanding of the art style that is appropriate for video games.

I am confident that I have the skills and passion necessary to be a successful Game Artist at Topdown Games. I look forward to discussing this opportunity further and learning more about the team and the projects you are working on. Thank you for your time and consideration.

Game Artist Cover Letter Example 2

I am writing to apply for the open Game Artist position that I saw on your website. I am confident that I have the skills and experience that you are looking for, and I believe that I would be a valuable asset to your team.

I have been working as a Game Artist for the past three years, and during that time I have developed a strong understanding of the art and design process. I am skilled in both 2D and 3D art, and I have experience with a variety of software and tools. I am also familiar with the principles of game design, and I have a strong understanding of the target audience for different types of games.

I am a highly motivated and hard-working individual, and I am always looking for new challenges and opportunities to learn. I am confident that I have the skills and experience to excel in this role, and I am eager to put my skills to work for your company.

If you would like to discuss this position further, or if you have any questions, please do not hesitate to contact me. I look forward to hearing from you.

Game Artist Cover Letter Example 3

I am writing to express my interest in the game artist position that you have posted. I believe that my experience as a game artist and my passion for games make me an ideal candidate for this position.

I have been working as a game artist for the past five years, and I have had the opportunity to work on a variety of different projects. My first job was with a small independent studio where I worked on a number of different projects. I started out doing simple tasks like creating textures and backgrounds, but I quickly moved up the ranks and became one of the lead artists on the team. I learned how to use all of the tools at my disposal to create some truly stunning visuals for our games.

My next job was with a larger studio where I got to work on bigger projects. I was able to work on several different games at once, which allowed me to hone my skills even further. I also got to work with some of the best artists in the industry, which helped me to develop my own style.

I am currently working as a freelance artist, and I am looking for a full-time position so that I can continue to grow as an artist. I love working on games, and I think that it would be a great career for me. I am very passionate about what I do, and I always put 100% into every project that I work on.

I know that there are many other candidates who are more experienced than me, but I believe that my passion will help me to succeed in this position. I am always willing to learn new things, and I am confident that I will be able to pick up any skills that you require of me quickly.

I would love the opportunity to meet with you in person so that we can discuss my qualifications in greater detail. Thank you for your time, and I look forward to hearing from you soon

Game Artist Cover Letter Writing Tips

1. showcase your creativity.

When applying for a job as a game artist, it’s important to showcase your creativity and artistic abilities. One way to do this is by providing a portfolio of your previous work. This could include any sketches, drawings, or paintings you’ve created that are related to the gaming industry.

If you don’t have a portfolio, you can still showcase your creativity by writing about a time when you had to come up with a new design or idea on short notice. Explain how you came up with a solution that was both creative and practical.

2. Tailor your cover letter to the job description

When applying for a job as a game artist, it’s important to tailor your cover letter to the specific job description. This means paying close attention to the skills and requirements listed in the job posting.

For example, if the job posting mentions that they’re looking for someone who has experience with 3D modeling software, then be sure to list any experience you have with that software. If you have no experience with 3D modeling software, you can still mention any other software or programs you’re familiar with that are related to game art.

3. Highlight your passion for gaming

Employers want to hire someone who is passionate about gaming and has a strong interest in the industry. One way to show your passion for gaming is by writing about your favorite games and why you enjoy playing them.

You can also talk about any gaming-related projects you’ve worked on in the past, and explain how you contributed to the project. For example, if you designed the logo or helped create the characters, be sure to mention that in your cover letter.

4. Proofread your cover letter

Proofreading your cover letter is one of the most important steps in ensuring your application is error-free. Remember to spell-check and double-check the accuracy of your resume and cover letter before submitting them.

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PERSONAL STATEMENT EXAMPLE Art and Design

Submitted by Sander

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Art and Design

Art has always been a form of expressive and elevating nature. Telling intricate stories through compositions and being able to denote messages through imagery has been a fundamentally meaningful aspect of my upbringing. Being half Dutch and immersing myself in the language has enriched my understanding of the world, whilst allowing me to see creativity across different nations, thus expanding my knowledge and curiosity for the subject.

My infatuation for art and design and therefore, drawing and illustrating has been prominent from a young age- seen through gaining East Anglia young artist 2010 and leading me to study A level art. This has been a process both creatively and personally developmental. I've allowed and encouraged myself to use the qualification and workshops as a platform for my own personal interpretations and ideas. This notion is intriguing as it has really urged me to think less like a standard student and more like a practising artist or designer; assisting me to adhere to briefs whilst thinking imaginatively. Taking this course will propel me to find new ways of communicating such as through print, visual arts and animation. Moreover, always drawing and creating in my sketch-books and finding inspiration everywhere has allowed me to start to develop my own unique style and therefore, I'm excited to experiment with new methods towards art in a focused and practise environment.

My inquisitiveness has taught me to question multiple facets across the broad spectrum of art and design. I take pride in teaching myself about adobe Photoshop and illustrator, allowing me to gain more of an insight into the technical aspects of art and digital strategies. Social connections in the industry are crucial, therefore setting up an art Instagram has encouraged me to share my work with fellow artists and peers. I have also gained valuable interpersonal abilities through volunteering in my local town and other activities around school, allowing me to express opinion and critique along with team-building skills- nurtured through bronze DofE.

Across my studies, I have always questioned 'how can I take this further?' and 'how will this benefit others around me?' meaning a range of interests alongside art have been significant for me. History has encouraged a love of analysing and evaluating, in addition to teaching me about diverse cultures and societies. I enjoy this, as enriching myself with a range of information both in and outside of the lesson is important in gaining perception into what we have and what we should appreciate. Translating art into other subjects has taught me that it doesn't necessarily have to lie at the end of a pen, but art is ever-present in a multitude of societal contexts. English language A-level has taught me multiple skills and opened many doors in terms of analytical abilities. Growing up, I was fascinated by Shirley Hughes books and illustrations and how she uses art and language together as a platform for storytelling. This curiosity has encouraged my own personal research into typography and how it can be used as a new way of relaying messages graphically. Maths AS level has helped likewise in using all kinds of techniques and approaches to solve a problem. This I think, is a valued skill that I can bring to degree level studies and flourishing into a successful artist.

My own imagination and passion have the ability to create original and innovative work to the highest standard. The desire to craft comes from within, and gaining a degree in an art and design-based subject will provide a valuable grounding in producing work on a personal but professional scale. These final steps will help me get to where I want to be as a creator, gaining and achieving knowledge along with expertise- so that I can make a personally significant impact on the world and therefore, live a dream that I've had ever since I could pick up a pencil.

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10 Artist Statement Examples from Modern Day Masters

10 Artist Statement Examples from Modern Day Masters

An artist’s work doesn’t always speak for itself, so it’s important to have a well-crafted artist statement to accompany a body of work, series, or specific work.

An artist’s work doesn’t always speak for itself, so it’s important to have a well-crafted artist statement to accompany a body of work, series, or specific work. It is useful for collectors and dealers when they are looking to better understand the artist and their work. 

An artist statement is traditionally from the artist’s point of view, written in the first person. It’s not only a tool for the artist to convey their perspective and intention behind their work, but it’s also useful for galleries to reference when writing artist bios, exhibition catalogs, press releases, or other written material about the artist and their work.

Writing a great artist statement may be a challenge especially for artists whose work comes to them intuitively. No matter your medium, style, or focus, there are different ways you can approach writing artist statements. To learn how to write compelling artist statements, check out some of our favorites below.

Great examples of Contemporary Artist Statements

  • Michael Rich ,  ARC Fine Art

game art personal statement sample

In his artist statement, Michael Rich, an abstract painter and printmaker, explains his creative process and gives the reader insight into his mental state when creating. He focuses on the source of inspiration for his work and describes how he finds beauty in the small details of his own backyard. Michael also touches upon Monet and how the famous artist has impacted his work. He goes into enough detail to paint a rich picture for the reader without overwhelming the reader with too much information.

2. Adam Basanta ,  ELEPHANT

game art personal statement sample

Adam Basanta opens his artist statement by focusing on the larger themes of his work and his mission as an artist. He then describes the type of work he creates and what he aims to achieve for his audience. He also describes his process and the concepts that inspire his work. As he works across multiple media and includes a great deal of conceptualism in his work, his statement provides the viewer with greater insight and understanding. 

3. Fred Wilson

game art personal statement sample

Fred Wilson’s statement is about a specific artwork. He explains how he came across the sculptures he uses to create this piece and how he eventually paired them to create this work. He then describes his conceptual process and the significance behind the title of the work. He also provides the reader with insight into his process of creation. By focusing on the cultural and conceptual themes he explores in his work, he provides the reader with more context and a greater understanding when viewing this work.

4. Max Streicher ,  Ricco/Maresca

game art personal statement sample

In his artist statement, Max Stricher explains how he creates his work, the materials he uses, and his reasons for doing so. He describes the impact his work has on the viewer and the emotions his work often evokes. His writing is descriptive and compliments his work giving the reader more context and a greater sense of appreciation of his work.

5. Shoshanna Weinberger,  Long Gallery

Artists Statement - Shoshanna Weinberger, Long Gallery

Shoshanna Weinberger’s artist statement accompanies an exhibition of two specific series of works. She initially focuses on the larger themes and influences on her work more generally and then speaks more specifically to the featured body of work. She explains the significance behind specific visual elements and motifs in these pieces. She also describes the influence of the writer Nella Larsen on her work. Here she provides the reader with enough detail so they have a full understanding when viewing the exhibition, but not too much so that it overwhelms.

Artist Statements and Quotes by Famous Artists

Though many historical artists didn’t make formal artist statements like the ones above, many wrote about their work. Read some statements and quotes below to inspire your artist statements.

6. Mark Rothko

game art personal statement sample

Here, Rothko describes his attitude toward painting. His ultimate goal when the painting is to evoke emotion and is less focused on formal color relationships or visual composition.

7. Pablo Picasso

game art personal statement sample

In this statement, Picasso demonstrates his perspective towards painting and reveals that his process of creation is very deliberate.

8. Georgia O’Keeffe

game art personal statement sample

Here, Georgia O’Keeffe describes her philosophy as an artist. To paint for herself and not for art institutions.

9. Chuck Close

game art personal statement sample

Chuck Close explains why his portraits feature people with neutral expressions, rather than displaying emotion.  

10. Helen Frankenthaler

game art personal statement sample

Similar to O’Keeffe, Helen Frankenthaler describes her philosophy on art by focusing on invention and rule-breaking.

What Makes These Artist Statements Work

These statements all provide additional context for the viewer and demonstrate the artist’s perspective which enriches the viewer’s understanding for and appreciation of their work. They all use the active voice, which is engaging. Even though they vary in length, they are compelling and avoid overwhelming the reader with too much information or detail. Each covers the  what ,  why , and  how  – what their artwork is (medium and style), why they create their work (themes and influences), and how they create the work (artistic process – conceptual or physical). 

What These Artist Statements Avoid Doing

These statements avoid using too much ‘artspeak’ or academic language, which can be confusing or alienating for some audiences. Instead, they are more personal and relatable from the artist’s perspective. They do not include a list of accomplishments or accolades which can be found on the artist’s CV or highlighted in the artist’s bio. They avoid extreme binary statements. They don’t include clichés about the artist’s work nor grand statements about the artist’s role in the world. They also don’t brag about the work.

Points for Artists to Consider When Writing Artist Statements

  • Who is the audience?
  • What things should the reader know to better understand your creative process and your artistic mission?
  • How is your process or technique important to your work?
  • What do you draw inspiration from? How does this impact your work?
  • What emotions does the work invoke?
  • Where does this work or body of work fit within the context of current contemporary art?
  • Where does this work, or body of work fit in the context of art history?
  • If you find yourself too immersed in your work, take a step back and look at it holistically

There are as many approaches to making a creative statement as there are artists.  For a website, brevity is the soul of wit.  For a complete artist page, more expansion can be valuable.  A statement can create context by tapping an historical concept or professional and emotional affinities.  A life-changing event or epiphany on the road to Damascus can attract attention.  Most important is an authentic approach that connects the reader to the artist.  References to iconography can give access to the artwork for the viewer.  Personal philosophy can illuminate artistic vision.  However, some of the greatest quotes are obtuse and revealing.  Jasper Johns paints “things the mind already knows.  For Frank Stella, “what you see is what you see.”  This originality absorbs attention.

When writing an artist statement think about what is unique to you and your work and what will compel a collector or gallery to want to know more. Though there are different approaches to writing artist statements, in general, a statement should provide the reader with insight into your work and should address the  what ,  why , and  how . 

You might also like these articles:

  • How to Make the Most of Your Artist Bios: The Essential Guide for Galleries
  • Certificates of Authenticity: A Complete How-To Guide for Galleries
  • Settling into Click-and-Mortar: The New Prime Real Estate

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Fine art personal statement.

The infinite ability to interpret our world and thoughts in new and unique ways is what makes me constantly motivated to create. Creating art is like having a secret all to myself; even if the whole world had seen an artwork that I've made, nobody would truly know the journey that led me to that point and what impact it had on me.

This past year's been crucial for me in my creative practice. I've experimented and enjoyed myself more, mostly because I've learnt to let go of ideas of perfection and focus more on the idea I'm portraying. Especially with my piece "Warehouse", I decided to take more risks and unknown paths and question my own practice. The size of the painting was much larger than I was used to, and I challenged myself further by using oil paints which were one of my least favourite mediums. I tried many other new approaches with this painting that I never would have tried if I didn't take a risk. It ended up being my favourite piece of art that I've made to date.

I strongly believe art is a great way to connect people, as there are many opportunities to do so. One of these opportunities was my work experience at the Manarat Al Saadiyat and Etihad Modern Art Gallery, which gave me a chance to communicate with the curator and artists of the exhibition "Disconnect & Reconnect". This gave me a greater understanding of the importance of connections in this field while teaching me different aspects that go into curating. The experience also really helped me in communication with strangers as I was a guide to groups which made me more confident in talking about art in public. I used this skill during my school's subject taster day, where I helped art subject ambassadors with their presentations. I've always found contentment in helping people achieve what they deserve. I became a subject mentor for art in a global Discord server that aims to help students with revision. By doing so, I can share my current skills with more people in addition to gaining some by hearing a second opinion.

I also connect with people through art in a more literal sense which is reflected in my piece "Human". In this artwork, collaboration was a key part in the process as I got my friends and family to contribute by drawing a butterfly to signify the importance of connections in life. The piece "Untitled (Portrait of Ross in L.A.)" by Félix González-Torres is what inspired me to try art as I found it very moving that the audience could play such a large role in the meaning of a work of art.

Even when I'm not making art, I still continue creating content through other means. In early 2021 I started an Instagram account dedicated to MBTI in which I would create almost daily content. The page took off in a short amount of time and gathered a following of 6k which enabled me to expand. I also got the opportunity to partner with one of the most popular MBTI accounts through which I sold custom avatars. I find that because of the oversaturation of content these days, learning to market yourself and having skills that'll make you stand out from the crowd are essential; especially for the art world that is continuing to grow online everyday having an online presence can provide a large amount of recognition. This opportunity has also taught me a lot of responsibility and time management as I've had to plan out my time to be able to focus on academics as well as pursuing social media.

I'd love to take my experience a step further, as I feel that I have only unlocked the smallest bit of what's possible. In the future, I want to continue to experiment with new media as I'm becoming increasingly interested in the role of technology in art. To study arts at a degree level means I'll have the opportunity where I can fully explore my imagination, continue to take risks and challenge myself, while being in an environment full of like-minded people along with gaining expertise and knowledge from my classes and peers.

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COMMENTS

  1. Computer Games Art & Concept Art Personal Statement Example

    Teesside uni - Computer Games Art BA. - Concept Art BA. Good luck! This personal statement is unrated. My infatuation with games started when The Legend of Zelda: The Wind Waker came out on the Gamecube, thereafter it became a steady passion to be a part of the games industry. I am endlessly fascinated with the contrasting experiences you can ...

  2. Game and Entertainment Art Personal Statement Example

    It was without a doubt that when I grew up and learnt that my love for art had a subject that fit perfectly with my spontaneous, overly curious self that I would've chosen Game and Entertainment Design to be my major. Creating was the path that fed that unhinged curiosity in me.

  3. Art and Design Personal Statement Examples

    Art Personal Statement Example 1. Art has always been a massive part of my life. I remember my first painting and I remember how I wished I had more time to make it better. Even as a child I strived for the best from my work.

  4. How To Write Game Design Personal Statement Example

    Mention your involvement in gaming forums and events to showcase your connection with the gaming community. Clearly state your career aspirations and how you plan to contribute to the gaming industry. Use personal anecdotes and specific examples to make your personal statement unique and memorable. Writing a personal statement for game design ...

  5. Games Design Personal Statement Examples for UK University

    Games Design Personal Statement Examples. Example 1: Video games have captured my imagination since childhood, but it was the E3 2009 event that got me interested in how they were developed. The presence of gaming giants such as Nintendo and NaughtyDog highlighted the industry's key position and power in multimedia, and I am becoming increasingly aware that gaming has grown to become the ...

  6. Games Design and Development BSc (Hons) Personal Statement

    I am eager to create games that not only entertain but also provoke thought, evoke emotions, and challenge conventions. I want to leave a lasting impact on players and contribute to the evolution of the gaming industry. In conclusion, my choice to pursue the Games Design and Development Degree at [University] is driven by my lifelong passion ...

  7. 10 Game Artist CV Examples [+ Free Templates]

    Essential CV Sections for Game Artists. Every Game Artist's CV should include these core sections to provide a clear, comprehensive snapshot of their professional journey and capabilities: 1. Personal Statement: A concise summary that captures your qualifications, game art expertise, and career goals.

  8. 10 Strong Artist Statement Examples & How to Write Your Own

    There is no going back and correcting when painting with ink and rice paper.". 10. Georgia O'Keeffe. "I have but one desire as a painter - that is to paint what I see, as I see it, in my own way, without regard for the desires or taste of the professional dealer or the professional collector.

  9. Games Design

    Personal Statement Service. The Old Dairy 12 Stephen Road Headington, Oxford, OX3 9AY United Kingdom. VAT Number 425 5446 95. 24/7 0800 334 5952 London 020 364 076 91 [email protected]. USA Address. 3979 Albany Post Road #2042 Hyde Park, NY 12538 USA New York 646-568-9741

  10. Personal statement advice: art and design

    What art and design tutors are looking for. The underlying message is that tutors want to know about you, your practice, your inspirations, and your aspirations, and for your personal statement to act as written accompaniment to your portfolio and performance at interview. 'Stay on task, focus it, and try to get across your personality and ...

  11. Art and Design personal statement sample

    Art and Design personal statement sample. personal statement sample: Art and Design personal statement: Art and design are the central interest of my life, my passion, and the focus of my own particular skills and talents. I am strongly aware that the appearance of everything that surrounds us in the modern world, from the cars we drive, to the ...

  12. Art degree personal statement example (1b) with advice

    Art degree personal statement example (1b) with advice. This is a real personal statement written by a student for their university application. It might help you decide what to include in your own. There are lots more examples in our collection of sample personal statements. From an early age I have always had a strong interest in art, and ...

  13. Any examples of a Concept Art/Games Art personal statement? (Tips

    My school are making us write our personal statement now and I'm really struggling. I want to study Concept Art at uni so I need a personal statement focused around that. The examples that my school has given us are all for the typical subjects (English, History etc) I was just wondering if anyone had any idea what I should include. I keep going off on tangents about certain games that inspire ...

  14. Personal Statement

    During these courses I studied; Digital Graphics, 2D and 3D Animation, Game Design, Story Development, Pre-production, Audio Production, Game Engines and a few other modules within the development and planning process of a video game. During my time at college, I got involved in an event to show off the games course to potential future students.

  15. Design and Art Personal Statement Example

    Classics Personal Statement Examples. Theology Personal Statement Examples. Physics Personal Statement Examples. Chemical Engineering personal statement examples. Oncology Personal Statement Examples. Psychiatry Personal Statement Examples. Earth Sciences Personal Statement Example. History Personal Statement Examples.

  16. Game Artist Cover Letter Examples & Writing Tips

    Check out the examples and tips below to learn how to write a game artist cover letter that stands out. Game Artist Cover Letter Example 1. I am excited to be applying for the Game Artist position at Topdown Games. I have a passion for video games and a strong background in art, which I believe makes me the perfect candidate for this role.

  17. Art and Design Personal Statement Example 4

    Art and Design Personal Statement Example 4. I am anxious to become a creator, to design and produce things that somehow improve people's lives, inspire them to become creators themselves - I grew up in a household full of music and art, and developed a fascination with the creations I saw around me. Before I decided what I wanted to do I ...

  18. Art & Design Personal Statement 2

    Art and Design. Submitted by Sander. Art has always been a form of expressive and elevating nature. Telling intricate stories through compositions and being able to denote messages through imagery has been a fundamentally meaningful aspect of my upbringing. Being half Dutch and immersing myself in the language has enriched my understanding of ...

  19. Art Personal Statement Example 1

    Art Personal Statement Example 1. Art has always been a massive part of my life. I remember my first painting and I remember how I wished I had more time to make it better. Even as a child I strived for the best from my work. I prefer Fine Art to anything else, as fine art to me has more potential in it to embrace the artists' emotions and ...

  20. 10 Artist Statement Examples from Modern Day Masters

    Pablo Picasso. In this statement, Picasso demonstrates his perspective towards painting and reveals that his process of creation is very deliberate. 8. Georgia O'Keeffe. Here, Georgia O'Keeffe describes her philosophy as an artist. To paint for herself and not for art institutions. 9.

  21. Fine Art Personal Statement

    There is no profile associated with this personal statement, as the writer has requested to remain anonymous. This personal statement is unrated. The infinite ability to interpret our world and thoughts in new and unique ways is what makes me constantly motivated to create. Creating art is like having a secret all to myself; even if the whole ...