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Unit 5: Writing Classes

Lesson 1: void methods.

==- :icon-file-code: Coding Activity 1

:::code source="../Unit-5/5.1-VoidMethods/Activity1/U5_L1_Activity_One.java" :::

Lesson 2: Parameters

+++ U5_L2_Activity_One.java

:::code source="../Unit-5/5.2-Parameters/Activity1/U5_L2_Activity_One.java" :::

==- :icon-file-code: Coding Activity 2

+++ U5_L2_Activity_Two.java

:::code source="../Unit-5/5.2-Parameters/Activity2/U5_L2_Activity_Two.java" :::

==- :icon-file-code: Coding Activity 3

+++ U5_L2_Activity_Three.java

:::code source="../Unit-5/5.2-Parameters/Activity3/U5_L2_Activity_Three.java" :::

==- :icon-file-code: Coding Activity 4

+++ U5_L2_Activity_Four.java

:::code source="../Unit-5/5.2-Parameters/Activity4/U5_L2_Activity_Four.java" :::

Lesson 3: Parameters - Primitive vs. Class

+++ U5_L3_Activity_One.java

:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity1/U5_L3_Activity_One.java" :::

+++ U5_L3_Activity_Two.java

:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity2/U5_L3_Activity_Two.java" :::

+++ U5_L3_Activity_Three.java

:::code source="../Unit-5/5.3-ParametersPrimitiveVsClass/Activity3/U5_L3_Activity_Three.java" :::

Lesson 4: Return Methods

+++ U5_L4_Activity_One.java

:::code source="../Unit-5/5.4-ReturnMethods/Activity1/U5_L4_Activity_One.java" :::

+++ U5_L4_Activity_Two.java

:::code source="../Unit-5/5.4-ReturnMethods/Activity2/U5_L4_Activity_Two.java" :::

+++ U5_L4_Activity_Three.java

:::code source="../Unit-5/5.4-ReturnMethods/Activity3/U5_L4_Activity_Three.java" :::

+++ U5_L4_Activity_Four.java

:::code source="../Unit-5/5.4-ReturnMethods/Activity4/U5_L4_Activity_Four.java" :::

Lesson 5: Classes - The Basics

+++ Person.java

:::code source="../Unit-5/5.5-ClassesTheBasics/Activity1/Person.java" :::

+++ runner_Person.java

:::code source="../Unit-5/5.5-ClassesTheBasics/Activity1/runner_Person.java" :::

+++ Oven.java

:::code source="../Unit-5/5.5-ClassesTheBasics/Activity2/Oven.java" :::

+++ runner_Oven.java

:::code source="../Unit-5/5.5-ClassesTheBasics/Activity2/runner_Oven.java" :::

Lesson 6: Constructors

+++ Plane.java

:::code source="../Unit-5/5.6-Constructors/Activity1/Plane.java" :::

+++ runner_Plane.java

:::code source="../Unit-5/5.6-Constructors/Activity1/runner_Plane.java" :::

Lesson 7: Documenting a Class

+++ Rectangle.java

:::code source="../Unit-5/5.7-DocumentingAClass/Activity1/Rectangle.java" :::

+++ runner_Rectangle.java

:::code source="../Unit-5/5.7-DocumentingAClass/Activity1/runner_Rectangle.java" :::

Lesson 8: Static vs. Instance

+++ Car.java

:::code source="../Unit-5/5.8-StaticVsInstance/Activity1/Car.java" :::

+++ runner_Car.java

:::code source="../Unit-5/5.8-StaticVsInstance/Activity1/runner_Car.java" :::

Assignment 5: Player

==- :icon-file-code: Coding Activity

+++ Player.java

:::code source="../Unit-5/Assignment5-Player/Player.java" :::

+++ runner_Player.java

:::code source="../Unit-5/Assignment5-Player/runner_Player.java" :::

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Answer to Question #96157 in Python for Assignment 2: Room Area

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project stem python assignment 2

# Unit 2: Using Objects

# lesson 1: strings and class types, # lesson 2: escape sequences and string concatenation, # lesson 3: string methods, # lesson 4: classes and objects, # lesson 5: using constructors, # lesson 6: using methods, # lesson 7: wrapper classes, # lesson 8: math functions, # assignment 2: control tower.

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    This repository contains the source code to various problems on Project Stem. Organized by unit, you will find the necessary activity files to be compiled by the Java environment, as well as runner files provided by Project Stem to test execution (when available).

  2. APCSA-ProjectStem/docs/unit5.md at main - GitHub

    Source code for the 2022-23 AP Computer Science A course on Project Stem. - ricky8k/APCSA-ProjectStem

  3. Answer in Python for Assignment 2: Room Area #96157

    Python. Question #96157. For this lab you will find the area of an irregularly shaped room with the shape as shown above. Ask the user to enter the values for sides A, B, C, D, and E and print out the total room area.

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    Preview. Test 2 python computer science project stem. 20 terms. Paul_Dcoolkid22.

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  8. assignment 2: room area programming python in Project Stem ...

    Answer. 11 people found it helpful. profile. reyeslizbethamber. report flag outlined. Answer: side1 = float (input ("Enter side A: ")) side2 = float (input ("Enter side B: ")) side3 = float (input ("Enter side C: "))

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